Sc4Freak's Devblog
Home
Posts RSS
Comments RSS
Micron Game Studios
Monday, September 6, 2010
NextWar: Now in Landscape!
Work continues. Newest feature: landscape support!
Next on the to-do list: two-finger rotate.
0 comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
My Website
Micron Game Studios
Twitter
Places I visit
GameDev.Net
XKCD
Beyond3D
Gamasutra
Blog Archive
►
2012
(1)
►
February
(1)
►
2011
(6)
►
March
(2)
►
February
(4)
▼
2010
(7)
►
December
(1)
►
October
(2)
▼
September
(2)
NextWar: Now in Landscape!
Pinch zooming using XNA4 on WP7: Getting it right
►
August
(1)
►
June
(1)
►
2009
(14)
►
October
(1)
►
September
(1)
►
August
(1)
►
July
(2)
►
May
(2)
►
April
(3)
►
March
(4)
►
2008
(32)
►
December
(4)
►
November
(1)
►
October
(2)
►
September
(3)
►
August
(2)
►
July
(2)
►
May
(1)
►
April
(7)
►
March
(10)
Labels
C++
(1)
Clouds
(3)
Code
(8)
Debugging Horrors
(1)
Dev Vs Dev
(1)
DevVsDev
(3)
Direct3D10
(1)
game design
(1)
guest
(1)
HDR
(1)
Hyper-V
(1)
imagine cup
(1)
imaging cup game design
(1)
kb302348
(1)
LOLCODE
(1)
Microsoft
(2)
Microsoft Student Partners
(4)
MSPTeam2011
(4)
Mulithreading
(1)
network bridge
(1)
NextWar
(23)
Optimisation
(2)
Perlin Noise
(1)
SatView
(1)
SCALE
(4)
SolSector Engine
(11)
Uni
(1)
Windows Phone 7
(4)
wp7dev
(6)
XNA
(4)
0 comments:
Post a Comment